This game would have been a lot better if it felt like a true sequel to Yuri's Revenge because with the new time line taking place in RA3 I don't know whether to call it a Sequel or a Prequel to Yuri's Revenge since it clearly erases the events of Red Alert 2 and Yuri's Revenge and is bound to have changed the 1st Red Alert as well since Nuclear weapons no longer exist. I really would've liked to see the Soviets as the main threat once again in this game. I just wish this had the classic feel of it's predecessors, it comes close but something is still missing, I really would've preferred a good old battle between the Allies and the Soviets without a third faction because now the Empire Of The Rising Sun is the ultimate threat all of a sudden which spoils the effect of how fearsome the Soviets were in previous games except for Yuri's Revenge since Yuri was the main threat in that case. The missions in the game can be a challenge which is great to see once again as personally I felt Red Alert 2 was too easy. Onto the gameplay the fact that most units have more than one ability is very interesting but one major critcism is the way ore is collected I know it's a lot easier and reduces the focus on resources but it just doesn't feel the same as the classic resource gathering in previous installations which is a pity even so the game is very fun to play and it's nice to see Naval Combat once again because none of us have seen that in Command and Conquer since Yuri's Revenge but I think naval combat was a bit overrused this time though since almost every mission has it as well as the ability to build bases on water which departs from the fun of a classic Land Battle most of the time (I know the U.S.A in C&C Generals had Ships in some missions but they were really only providing firing support and had no other roles aside from that and the enemy couldn't really counterrattack). The problem I found with this game was the fact that yet another "alternative universe" had to be created to introduce the Empire of the rising sun and this new alternative universe was created when the Soviets travel back in time to get rid of "Einstien" who was responsible for the Allies high tech weaponry such as the Chronosphere, It would've been better if they found a better storyline to do that instead of copying what was already done in the 1st Red Alert, in the 1st Alert it was a great idea to have an alternative universe but why do it again? The original alternative timeline that was introduced in the 1st Red Alert was fine as it was, getting rid of Hitler to allow the Soviets to rise made perfect sense in the original since without Hitler Germany wouldn't have started World War 2 and thus never attacked Russia (See World war 2 History for details :D) This game has some plot holes for instance, with Einstien gone the Soviets no longer have Nuclear weapons which makes sense but wait who made the Chronosphere with Einstien gone? I know someone else did but it never is explained.
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